What it actually does
A street needs signs, and signs are the part that never scales. Each one wants a name that reads as a real business, an icon that matches the trade, a layout, a colour scheme and the metal rig that holds it to the wall — and no two of them may read as the same sign.
Point Neonyte at a building, click the walls where signs should go, and press one button. Every placeholder becomes a different lit sign, drawn from 32 business types with their own names, icons and palettes across five scripts, wearing a Karma material that makes it glow. Press the button again and you get a different street.
It is built for set dressing at street scale — dozens of signs, none of them repeating, each one plausible for the trade it advertises. Close-up hero detail is not what it is for.
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Specifications
| Version | 1.0 |
|---|---|
| Role / Category | Generator / Procedural set dressing |
| Houdini | Houdini 22.0+ |
| Platform | Tested on Windows |
| Input | A building or scene, plus signs you place in the viewport (or your own placeholder boxes) |
| Output | The incoming geometry plus the finished signs, lit for Karma CPU and XPU |
| Ships as | Unlocked .hdalc |
| Licence | Single-user, royalty-free |
| Updates | Free for life, with in-node notice |
| Support | Discord — invite is on the node |
| Business types | 32, each with its own names, icons and palette |
|---|---|
| Name corpus | 34,217 real establishments, 1,934 attested sign names |
| Icons and fonts | 741 icons, 80 fonts, all OFL / ISC / MIT |
| Scripts | 5 - Latin, Japanese, Chinese, Cyrillic, Arabic |
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